Cosmonaut on Fotogramas

"After changing distribution systems forever, the Internet puts the classic production system upside down with Crowdfunding". The article by John Tones (Mondo Pixel) for this month's Fotogramas rewievs the troops of four Crowdfunding props: the inspirational platform IndieGoGo, the documentary Age of Stupidity , the Swarm of Angels phenomenon and... us :)
And old dream is made true: we are on the pages of our beloved Fotogramas. This month's guest "signature" dedicates one of those three well-sorted paragraphs (to which only one "but" could be said: that even though Age of Stupidity was financed through Crowdfunding, the fundraising wasn't done online) to us, and the title is 'Benefiting from the Net' :)
It's funny to see how the data (Nico did the interview only a month and a while ago) are now outdated: 640 producers then, now, by means of Campus Party -true-, we have 900 (stay tuned, surprises will come with number 1,000).
'Crowdfunding is the way in which new creators benefit from the Internet, thanks to the instant obtention of data, information, advertisement and money'
The question ending the article is one of the good ones (and one of the uncomfortable ones), and it brings to the surface something which has been disquieting for all of us sharing this new front: the standstill of A Swarm Of Angels , the ambitious collaborative film project ( in their twitter we find a short announcement of 'total relaunching in 2010', whatever this might mean).
Here it goes:
'(The question is) if, outside of an strictly economic scenario, the audience means an obstacle or an impulse'
After this question, the article ends with a new mention to Cosmonaut , which is precisely ending this summer with the preparations of its collaborative aspect launching.
'Cosmonaut, for instance, dares to take off with a Creative Commons licence. It's been proved that, well directed, the fans can participate in the production process. Yet the never-ending question of social networks is still throbbing: Are they prepared to meddle in the creative process?'
Chapeau.
And let's hope that we'll be closer to the answer soon.
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